function HistoryPrev() { var ctrlman = m_Map.GetCtrlMan(); var ctrlstate = ctrlman.GetControlState(); ctrlstate.HistoryPrev(); }
#include "CXCtrlMan.h" #include "CXMasterControlState.h" void CSampleDlg::OnSmHistoryprev() { CXCtrlMan ctrlman = m_Map.GetCtrlMan(); CXMasterControlState ctrlstate = ctrlman.GetControlState(); ctrlstate.HistoryPrev(); }