function HistoryNext() { var ctrlman = m_Map.GetCtrlMan(); var ctrlstate = ctrlman.GetControlState(); ctrlstate.HistoryNext(); }
#include "CXCtrlMan.h" #include "CXMasterControlState.h" void CSampleDlg::OnSmHistorynext() { CXCtrlMan ctrlman = m_Map.GetCtrlMan(); CXMasterControlState ctrlstate = ctrlman.GetControlState(); ctrlstate.HistoryNext(); }