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var ctrlman = m_Map.GetCtrlMan();
var ctrlstate = ctrlman.GetControlState();
var layerman = ctrlman.GetLayerMan();
var util = m_Map.GetUtility();
var centerLL = ctrlstate.GetLLCenter(); //ÁöµµÀÇ Á᫐ ÁÂÇ¥
//step1. layer style »ý¼º
var style = layerman.FindStyle(200);
if(style == null)
{
style = layerman.NewStyle(200);
style.SetPen(util.RGBColor(255,0,0) , 0.3, util.GetConstToValue("PS_SOLID"));
style.SetBrush(util.RGBAColor(0, 0, 255, 100), util.GetConstToValue("BS_SOLID") );
}
//step2. layer polygon »ý¼º
var layer = layerman.FindLayer(1);
if(layer==null){
layer = layerman.NewLayer(1);
}
var polygon = layer.NewPolygon(-1);
polygon.BeginUpDate();
polygon.addPoint(centerLL._X + 100, centerLL._Y + 100 );
polygon.addPoint(centerLL._X + 100, centerLL._Y + 500 );
polygon.addPoint(centerLL._X + 500, centerLL._Y + 500 );
polygon.addPoint(centerLL._X + 500, centerLL._Y + 100 );
polygon.SetClosed(1); // 0: polyline , 1: polygon
polygon.SetStyle(style);
polygon.EndUpDate();
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CXLayerMan layerman = ctrlman.GetLayerMan();
CXUtility util = m_Map.GetUtility();
CXControlState ctrlstate = ctrlman.GetControlState();
CXPoint posLL = ctrlstate.GetLLCenter();
// Make Layer Style
CXLayerStyle style = layerman.NewStyle(200);
style.SetPen(util.RGBColor(0, 255, 0), 1, util.GetConstToValue(_T("PS_SOLID")));
style.SetBrush(util.RGBAColor(0, 255, 0, 100), util.GetConstToValue(_T("BS_SOLID")));
style.SetVisibleLevel(1, 0);
style.SetVisibleLevel(2, 0);
// Make Layer Polygon
CXLayer layer = layerman.FindLayer(100);
if (!layer) {
layer = layerman.NewLayer(100);
}
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